Effortless Scene Management for Unity

This package provides a robust loading system for Unity, allowing you to easily manage scenes, open worlds, and single scenes. Key features include:

Scene Database: Organize scenes with a database, assigning titles and descriptions.

Scene Loader: Load and unload scenes asynchronously, with automatic insertion into the build.

Scene Portal: Load single scenes with a button click, unloading all opened scenes.

Checkpoint: Store and load checkpoints to resume gameplay from specific points.

Persistent GameObjects: Store and restore game objects across scenes.

Independent GameObjects: Enable game objects to move between scenes, useful for open worlds and NPCs.

Loading Screen: Display a customizable loading screen with progress and continue button.

Example scenes and full source code are provided, along with documentation and support resources.

Key features include:

  • Organize scenes with a database
  • Simulate game start on editor
  • Load/unload scene async
  • Update LightProbe cross scenes
  • Checkpoint system
  • Customizable Loading Screen with percentage and continue button
  • Load Additive like OpenWorld, Single Scene, or Both
  • Unity Events and events for callbacks
  • Save GameObjects Position, Rotation, Scale and other data between scene
  • Use Independent GameObjects for a Cross Scene Workflow

Effortless Scene Management for Unity - Asset Store

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