This package includes a 2D isometric pixel art character with a variety of animations and textures. The character has 33 animations in 8 directions, including attack, throw, idle, walk, run, stunned, get hit, death, boost, block, buff, cast, jump, knockdown, getup, and special animations. Each animation has its own parameter for loop duration control. The package also includes normal maps for each spritesheet, which can be easily edited in the SpriteEditor. A demo scene is provided to demonstrate how to control character rotation and loop parameters.
Animations: 33 total
- 9 Attack
- 4 Throw
- 1 Idle
- 2 Walk
- 1 Run
- 1 Stunned
- 1 GetHit
- 2 Death
- 1 Boost
- 1 Block
- 2 Buff
- 1 CastAoe
- 1 CastHand
- 1 Jump
- 1 KnockDown
- 1 Getup
- 1 Special
- 2 Summon
Textures: Power of Two size, average character size 64x64, average spriteSheet size 128x256, 256x256