The Mesh Combiner for Unity is a simple tool that allows you to combine multiple meshes into a single object. This can be particularly useful when building levels from assets that consist of many static, uncombined meshes. To use the tool, simply open the Mesh Combiner window, add the desired meshes to the list, and click the Bake button. The system will automatically combine the meshes, optimize material usage, and provide the resulting object in the scene and a file in the Assets folder.
Combine multiple meshes to decrease batching count, optimize material usage, and improve performance.





