MiddleVR - Multi-Display and Cluster Rendering for Unity

MiddleVR is a demo package that allows for multi-display and cluster rendering in Unity. It supports various display types, including projectors, LED walls, and stereoscopy. The package also includes features such as warping and blending for curved screens, 3D tracker support, and easy configuration and setup. MiddleVR is compatible with multiple graphics cards and computers, making it suitable for complex and rare system configurations.

Multi-GPU support:

  • One computer, one graphics card, multiple displays
  • One computer, multiple graphics cards, multiple displays
  • Multiple computers, multiple graphics cards, multiple displays

MiddleVR Config:

  • Easy configuration for any system, including rare and complex ones
  • Easy setup of 3D trackers
  • Automatic detection of cluster nodes
  • Simple application launcher

Features:

  • Framelock, genlock, swaplock
  • Easy setup
  • Direct3D 11 & Direct3D 12 support
  • Stereoscopy with 3D glasses
  • URP & HDRP & HDR support
  • Preview and debug multi-display, cluster, and stereoscopy directly from Unity Editor
  • Low latency
  • Corner offsets for fine-tuning adjustments

MiddleVR - Multi-Display and Cluster Rendering for Unity - Asset Store

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