The Mini MVCS architecture framework is a simple and efficient way to structure your Unity projects. It features a minimal number of classes and a flexible workflow, allowing for easy implementation of the MVCS paradigm. This framework is designed to be discipline-driven, with a focus on simplicity and flexibility. Using MonoBehaviours is optional, making it suitable for a wide range of projects. The framework comes with documentation and a sample project to get you started.
Configuration:
- Unity Target: Standalone MAC/PC
- Unity Version: 2021.x or higher
- Unity Rendering: Any
- Unity Aspect Ratio: Any
External Dependencies: None





