The MS .Net API Server for Unity provides a robust and scalable solution for building online multiplayer games and applications. Key features include:
- Gateway-based architecture for multiple servers
- MongoDB-based database
- Comprehensive HTTP-based endpoints for client authentication, data retrieval, and updates
- Token-based authentication with guest and email login options
- Basic game user system with player level and mail system
- Admin management tool for server/client information, data import, mail sending, and data modification
- Real-time communication using SignalR
- Scripts for containerization and deployment on Digital Ocean
This asset uses UniTask under MIT License, LiberationSans font under SIL Open Font License, and DLLs for SignalR.
For quick demo, you can access the WebGL build and backend admin:
- Unity WebGL build: [REMOVED]
- Backend Admin: [REMOVED]
- Username/Password: GameAdmin
Note: This package requires a Mac for containerization and deployment scripts.





