This package allows you to localize any text in your game. You can easily load CSV or XML files into your game and replace dynamic text with tokens that are automatically replaced with values set in the LocalizationText component. The language of your game is automatically detected when the user starts the game, and you can choose the method to determine this.
Drag and drop the languages you want to support, add translations for each phrase, and update your text/images/etc to be localized in just a few clicks. Simply add the Localization component to your UI Text GameObject, and it will automatically localize the text.





