FuzzySprites is a powerful tool for Unity developers that makes it easy to work with large textures in 2D games. It uses a process called slicing or dicing to cut up big textures into smaller pieces, optimizing atlas packing and compression. This results in improved performance and reduced memory usage.
With FuzzySprites, you can:
- Easily slice and dice big textures up to 8K
- Use automatic settings or fine-tune the slicing to your needs
- Work with popular sprite packers and atlases
- Save atlas space and improve memory usage
- Correct compression artifacts at the edges of diced textures
- Use custom mesh rendering components or SpriteRenderer components
FuzzySprites is designed to be easy to use, flexible, and configurable. It's perfect for game developers who need to optimize their 2D textures for better performance and visual quality.
Key features:
- Sprite Slicing/Dicing
- Saved Atlas space
- Compression edge correction
- Compatible with popular sprite packers and atlases
- Configurable and flexible
- Source code included for customization and extension




