The Easy Optimization toolkit is a set of powerful tools designed to help your Unity game run faster and smoother. It includes:
Object Pool: Reuse game objects to reduce creation time and improve performance.
Asset Preloader: Load game assets before they're needed to reduce loading times.
Memory Profiler: Track and analyze memory usage to identify performance bottlenecks.
LOD System: Automatically use simpler 3D models when they're far away to improve rendering performance.
These tools are easy to use and work with any Unity project, regardless of size. By using the Easy Optimization toolkit, you'll spend less time worrying about performance issues and more time making your game fun.
Key features:
Object Pool for efficient game object management
Asset Preloader for optimized loading times
Memory Profiler for real-time memory usage tracking and analysis
LOD system with custom inspector and multiple detail levels
Easy integration with existing Unity projects
Clear documentation and example scripts for each tool
Suitable for projects of all sizes, from indie games to large-scale environments
Custom inspectors for easy setup and configuration
By using these tools, you can identify performance bottlenecks, reduce CPU and GPU load, manage memory more effectively, and improve your game's overall performance and responsiveness.





