If your game needs better performance, parallelism can be the answer. This package provides a parallel for loop that can process multiple elements simultaneously, making your code run several times faster. Unlike C#'s Parallel.For, this package is optimized for games and doesn't produce garbage, reducing lag spikes.
You can use this package to perform tasks such as changing the value at each index of an array, or any other operation that can be parallelized. The package includes documentation, examples, and source code, making it easy to get started.
Key benefits:
- Faster performance
- No garbage production
- Optimized for Unity games
Get started with parallelizing your code today and take your game's performance to the next level!
The package includes:
- Documentation
- Examples
- Almost all source code (excluding a small amount of C++ code)
Features:
- Two methods: For(int length, Action body) and a method to reduce scheduling priorities of worker threads
- Compatible with Unity Version 2020.3.0 or higher
- Tested on Windows and Android





