Procedural 2D Terrain Generation for Unity

Sprite-Shape-Edit is a powerful extension for Unity's SpriteShape 2D System. It offers three main features:

Save and reload existing Sprite-shape data for easy editing and comparison.

Create a basic starting SpriteShape with adjustable size and spacing.

Procedural generate 2D terrains with multiple adjustable settings.

You can also stack generated designs for complex terrains. Watch the getting started video for more information.

Procedural Generation, Runtime, Editor, 2D, Sprite Shape

Procedural 2D Terrain Generation for Unity - Asset Store

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