MegaBook is a powerful tool for creating animated books in your game. It's a complete procedural book builder and animator that allows you to create multiple page books with page turning animation in Unity. You can have any number of pages, and the system will generate the page meshes for you or you can provide your own custom page meshes or objects. You have complete control over the textures used for the pages, including background textures and content textures, and there are options to allow you to merge them with a mask. You also have control over the generated page meshes, including the size of the page and the number of vertices used to build it.
Some of the key features of MegaBook include:
- Works with all versions of Unity from 3.5 to 2022
- Works with all Render Pipelines
- Fully Animated 3D pages
- Add any mesh objects as page content
- Works in Unity Free
- Control where and how pages turn
- Natural Page turning with extensive controls
- Create a book in a couple of clicks
- Any number of pages
- Easy control of book thickness
- Masked texture content
- Procedural page meshes
- Option to use custom page meshes
- API for controlling your book
- Attach objects to pages such as NGUI objects
- Full source code included
MegaBook is a powerful tool that can help you create stunning animated books for your game, and it's available at a special early adopter price for a limited time.
Works with all versions of Unity, all Render Pipelines, and all platforms including AR and VR. Full source code is included.





