Tao City is a powerful procedural city generator for Unity that allows you to easily and quickly manifest your vision. With its intuitive controls, you can place city blocks on a Unity Terrain or any other collider and specify parameters to generate concrete, buildings, props, and more. The generator is modular and extensible, with full source code access and project-based asset files for customizing buildings and props. Tao City is a must-have tool for Unity developers.
Quickly layout city blocks with a few mouse clicks
Populate blocks individually or in group via intuitive generation settings
Flatten and modify terrain, clear trees and details under blocks
Generate concrete, buildings, props and more
Multiple block subdivision algorithms, ability to add more for your needs
Scriptable object files store buildings and props collections allowing you to organize your city projects as you see fit!
Very small plugin: < 0.5 MB (excluding optional demo and docs)
Robust and well written implementation, active support team





