Procedural City Generator for Unity

Tao City is a powerful procedural city generator for Unity that allows you to easily and quickly manifest your vision. With its intuitive controls, you can place city blocks on a Unity Terrain or any other collider and specify parameters to generate concrete, buildings, props, and more. The generator is modular and extensible, with full source code access and project-based asset files for customizing buildings and props. Tao City is a must-have tool for Unity developers.

Quickly layout city blocks with a few mouse clicks

Populate blocks individually or in group via intuitive generation settings

Flatten and modify terrain, clear trees and details under blocks

Generate concrete, buildings, props and more

Multiple block subdivision algorithms, ability to add more for your needs

Scriptable object files store buildings and props collections allowing you to organize your city projects as you see fit!

Very small plugin: < 0.5 MB (excluding optional demo and docs)

Robust and well written implementation, active support team

Procedural City Generator for Unity - Asset Store

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