Procedural Dungeon Generator for Unity

Edgar Pro is a procedural 2D level generator for Unity that allows game designers to create complex levels with a high degree of control. The generator uses a graph-based approach to determine the structure of the level, and handmade room templates to control the appearance of individual rooms. This combination provides a high degree of flexibility and customization options.

The graph-based approach allows designers to specify the number and connection of rooms in a level, making it easy to create levels with specific features, such as a boss room at the end or a shop room in the middle. Room templates are created using Unity tilemaps and can include additional game objects, such as lights, enemies, or chests with loot.

The generator also includes a level graph editor, which makes it easy to customize the structure of the level. Additionally, the generator supports custom post-processing logic, allowing designers to further customize the generated levels.

Edgar Pro also includes multiple example scenes with different setups of the generator, making it easy to get started and see the possibilities of the generator.

Key features include:

  • Supports Unity 6
  • Powerful level graph editor
  • Handmade room templates
  • Easy customization with custom post-processing logic
  • Multiple example scenes

PRO features include:

  • Customizable fog of war effect
  • Easy minimap setup
  • Inspired examples from popular games
  • Directed level graphs and entrance/exit doors
  • And more

Support is available through documentation, FAQ, email, and Discord.

Edgar Pro is built using Unity and uses a combination of graph-based algorithms and handmade room templates to generate levels. The generator is designed to be easy to use and customize, with a user-friendly interface and a high degree of flexibility. The generator is suitable for creating 2D levels for a variety of games, from platformers to roguelikes.

Procedural Dungeon Generator for Unity - Asset Store

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