Texture Graph is a powerful editor tool for creating 2D textures with a non-linear, non-destructive, and parametric approach. It allows for flexible data and logic flow, making it easy to experiment with different combinations without losing any work. With over 50 nodes to choose from, you can generate high-quality, tileable textures in real-time. The tool also supports previewing results in 2D and 3D, with features like custom tiling and offset, selective channel, lighting, normal map, and tessellation. Export your textures in PNG, JPG, EXR, and TGA formats.
GPU powered, seamless result, preview in 2D and 3D, export to file, Unity 2019.3+ required.





