Tired of bloated build sizes and messy projects? Project Bloat Analyzer helps you analyze, optimize, and clean up your Unity project with powerful tools that give you full control over what's taking space. Whether you're preparing a release or trying to speed up your workflow, this editor-only utility lets you quickly find large, unused, or unoptimized assets β and fix them with just a few clicks.
Key Features:
- Asset Size Report: Scan all assets (Textures, Models, Audio, Prefabs, and more) and view detailed info including file size, compression, and import settings.
- Texture Thumbnails: Quickly identify large or unnecessary images with built-in preview thumbnails.
- Deep Reference Scanner: Detect usage in scenes, prefabs, ScriptableObjects, materials, and serialized fields β not just scenes!
- Unused Asset Detection: Find and safely delete unused files that bloat your project and slow down imports.
- Filtering & Sorting: Filter by asset type, sort by size or compression, and isolate the worst offenders.
- Auto-Optimize Tools: Reduce texture max size, apply efficient compression, and more β all from within the editor.
- Export Reports as CSV: Generate clean reports to share with your team or for tracking optimization.
- 1-Click Cleanup Options: 'Clean Unused Only' β deletes all unused assets instantly, and 'Select All / Deselect All' β manage selections with ease.
Editor-Only. Clean. No Bloat.
- No runtime code β Editor-only utility.
- Compatible with Unity 2020 LTS to 2023+.
- Supports URP, HDRP, and Built-In Pipeline.
- Lightweight, clean UI with native Unity styling.
Perfect For:
- Developers preparing for production or release
- Teams looking to track and reduce build size
- Solo devs cleaning up old/legacy projects
- QA or optimization-focused workflows
Clean up your project. Cut down your build size. Ship better β faster.
Key Features:
- Asset Size Report: Analyze textures, models, audio, prefabs, and more with detailed size and import data.
- Texture Thumbnails: Visual previews of textures to quickly spot large or unnecessary assets.
- Deep Reference Scanner: Finds asset usage across scenes, prefabs, materials, ScriptableObjects, and custom fields.
- Unused Asset Detection: Identifies and optionally deletes unreferenced assets to clean up your project.
- Filter & Sort: Filter by asset type (e.g., textures only) and sort by file size, compression, or import settings.
- Auto-Optimization: One-click tools to downscale and compress textures for better performance.
- CSV Export: Export detailed reports for review, audits, or build tracking.
- Checkbox Selection & Deletion: Select individual or multiple assets and delete directly from the UI.
- 1-Click Cleanup: 'Clean Unused Only' instantly removes all unreferenced assets.
Supported OS:
- Windows
- (Unity Editor Only)macOS
Project Bloat Analyzer: Optimize and Clean Your Unity Project - Asset Store





