Runtime Monitoring for Unity

Runtime Monitoring is a powerful tool for developers to debug their C# classes and objects during runtime. It allows you to monitor the value of fields, properties, events, and methods, as well as display collections in a readable way. The package comes with a customizable and extendable UI, and supports various UI solutions, including IMGUI, TextMeshPro, and UIToolkit. It also includes features such as filtering and searching, custom control of how monitored members are displayed, and example scenes and modules. Runtime Monitoring is optimized for performance and supports both Mono and IL2CPP scripting backends.

Unity Version: 2019.4

Optional Support for TextMeshPro based uGUI

Optional Support for UIToolkit (Unity 2021.1 or higher)

Scripting Backend: Mono & IL2CPP

API Compatibility: .NET Standard 2.0 or .NET 4.x

Runtime Monitoring for Unity - Asset Store

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