Subsurface Scattering URP is a package that mimics the way light interacts with materials by performing a special type of blur on the diffuse lighting pass. This effect is highly customizable to balance performance and visual quality. The package includes a better translucency method based on shadow maps, making it suitable for PC development.
Developed for Unity, this package is not compatible with Unity 6. It is designed to work with the Universal Render Pipeline (URP) and can be used to create realistic subsurface scattering effects in your scenes.





