This package provides a solution for converting Unity Terrain assets into OBJ format files. Key features include:
- Total control over vertex count
- Split generated mesh into sub-meshes and save in one OBJ file
- Direct import into 3D modeling software
- No external dependencies or plugins required
- User-friendly editor tool
- Compatible with all render pipelines
- Run-time API for converting TerrainData to OBJ format
Note that this tool exports only mesh data, without materials, textures, or holes. For exporting additional terrain data, check the related assets.
Supported Unity versions: 2019.4, 2020.3, 2021.3, and 2022.3 LTS.
Scripts are packed in dll. The tool exports mesh data only, without materials, textures, and holes cut. For exporting additional terrain data, check the related assets.



