Accurate Physics Colliders for Unity

The Technie Collider Creator 2 is a powerful tool for Unity developers. It allows you to quickly create accurate colliders for complex objects and characters, including those with concaves and holes. The tool features a simple and intuitive workflow, with options for manual and automatic collider generation. You can also use a combination of both to achieve the desired level of accuracy.

The tool is particularly useful for creating colliders for skinned characters, as it provides an auto character setup that generates colliders in a single click. Additionally, it supports a wide range of collider types, including convex hulls, boxes, capsules, and spheres.

The tool is designed to be efficient and easy to use, with a battle-hardened UI that allows you to get results quickly. It also supports rebindable keyboard shortcuts for power users and fine-grained visibility settings.

The Technie Collider Creator 2 is compatible with all Unity versions from 2018 and upwards, and works great for VR and AR games. It also includes support for automatic collider generation for both rigid and skinned meshes, and a non-destructive workflow that keeps your authoring data separate from your runtime data.

Advanced Authoring:

  • Fast and efficient collider authoring for rigid and skinned meshes
  • Supports convex hulls, boxes, capsules, and sphere colliders
  • Automatic collider generation for both rigid and skinned meshes
  • Non-destructive workflow for easy iteration with zero runtime overhead

Wide Platform and Version Compatibility:

  • All calculations are performed in-editor, supporting all runtime platforms
  • All standard Unity colliders supported
  • Works great for VR & AR games!
  • Compatible with Unity versions 2018 and upwards

Accurate Physics Colliders for Unity - Asset Store

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