This package includes a comprehensive set of fire elements for Unity, featuring over 22 prefabs that can be easily customized to fit your project's needs. The package also includes a project with all examples and a demo scene, making it easy to get started. Key features include:
- Real-time color and glow customization for each element
- Audio effects
- Optimized for games
- Pivot point set properly
- No setup or plug-ins required
- All materials, sprites, and other parts of the pack are properly named
The package is compatible with various render pipelines, including the Built-in Render Pipeline, Universal Render Pipeline, and High Definition Render Pipeline. It also supports multiple platforms, including Windows, WebGL, iOS, Android, Mac OS X, and Linux.
The fire elements are made in particle system and are easily customizable. The package includes a universal material for flipbooks and several additional textures. The file formats used are transparent PNG, with each frame dimension set to 960*960 px and a frame rate of 30 FPS. The package contains 22 unique effects, 2 materials, and 150 sprite sheets.
Shaders are made in ShaderGraph and are accessible for editing. A universal material for flipbooks has been created, along with several additional textures. Color and glow can be changed in 2 clicks in the Particle system. File formats: transparent PNG. Frame dimensions: 960*960 px. Frame rate: 30 FPS. Number of unique effects: 22. Number of materials: 2. Number of sprite sheets: 150. Works with any render pipeline.





