This package provides a comprehensive set of liquid elements for Unity, including over 22 prefabs that can be easily customized. The package includes a project with all examples and a demo scene, making it easy to get started. The elements are made in particle system and are optimized for games. They are also compatible with various render pipelines and platforms, including Windows, WebGL, iOS, Android, Mac OS X, and Linux.
The package includes features such as:
- Real-time color and glow customization for each element layer
- Pivot point set properly for easy use
- No setup or plug-ins required
- All materials, sprites, and other parts of the pack are properly named
- Demo Scene with all prefabs included
The package is compatible with Unity 2021.3.27f and above, and is optimized for games. The elements are made in ShaderGraph, making them accessible to edit. The package also includes a universal material for flipbooks and several additional textures.
File formats: transparent PNG
Each frame dimension: 960*960 px
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 2
Number of sprite sheets: 44
Works with any render pipelines
Shaders made in ShaderGraph, accessible to edit. Universal material for flipbooks and additional textures included. Color and glow in each element layering can be changed in 2 clicks in the Particle system.





