Auto Mesh Affectors is a comprehensive package that allows you to easily edit and manipulate meshes in Unity. With its intuitive editor window, you can achieve a range of effects, including:
Smooth shading and low-poly looks
Double-sided rendering
Vertex distortion for added variety
Pivot point adjustment for correct mesh alignment
Scaling meshes for compatibility with certain tools
All features are available in a public class, allowing for code-based usage. The package includes a range of tools, including:
Vertex joining and splitting
Smoothing vertex positions
Double siding and flipping normals
Distorting vertex positions
Offsetting mesh position and rotation
Scaling meshes
Optimizing and recalculating mesh information
Saving meshes
Note that Auto Mesh Affectors does not edit UVs, but can copy them. Future updates may include UV recalculations.
By using Auto Mesh Affectors, you'll be able to achieve professional-looking results quickly and easily, without the need for extensive mesh editing knowledge.
The package is designed to be easy to use, with a user-friendly interface and clear instructions. All features are available in a public class, allowing for code-based usage. The package is compatible with Unity and can be used for a range of projects, from 3D modeling to game development.





