The Automated Audio Manager is designed to simplify audio management in your Unity projects. It automatically detects and organizes audio clips, allowing you to easily assign and play them. The manager also supports code-based audio playing, with inspector players for quick prototyping. The asset is regularly updated and maintained, and supports a wide range of audio file types.
Custom inspectors for all scripts, expandable, multiple methods for playing sound, automatic audio file addition, script-based audio playback, background music support, and regular updates.





