This package is designed to speed up prototyping in Unity. The Dynamic Grid Material automatically scales its grid pattern based on the size of the object and the distance of the camera, eliminating the need for manual configuration. This allows for quick and efficient creation of grid-based visuals.
Key features include:
β’ Auto-scaling UVs
β’ Auto-scaling grid size based on camera distance
β’ Customizable color options
β’ Two types of grid scaling: object space and world space
Included assets:
β’ 10 sample materials
β’ 1 shader (shadergraph)




