Object pooling is a technique used to improve performance by reusing inactive objects instead of instantiating new ones. Instant Pooling is a user-friendly tool that simplifies the process of creating and managing object pools. With its intuitive Inspector GUI, you can easily create and handle multiple object pools, and even set them to expand dynamically when needed. The tool also keeps object pools organized within master parent game objects, keeping your hierarchy clean.
Instant Pooling supports both 2D and 3D object pooling, and allows for dynamic pool expansion. It also provides error handling and automatic organization of object pools within master parent game objects.





