Physical Root Motion is a Unity package designed to seamlessly integrate root motion with physics, ensuring a more realistic and immersive experience. Key benefits include:
β’ Prevents characters from passing through walls, even at high speeds or with low wall thickness.
β’ Resolves issues with Unity's root motion and Mixamo.
β’ Allows for more realistic character movement using position or velocity.
β’ Automates the process of creating velocity curves.
With Physical Root Motion, you can easily incorporate physics-driven root motion into your Unity projects, eliminating the need to leave the Unity environment.
This package is designed to work with animation systems, ensuring that root motion returns to its original position after the animation ends. It's a two-click solution that enables you to use physics with root motion, making it ideal for game development and other applications where realistic character movement is crucial.





