This package includes Alembic glass breaking simulations for use in games and cinematics. The simulations come in various shapes, such as vertical glasses for windows, doors, and screens, as well as horizontal glasses for tables. Note that these simulations are pre-rendered and do not include UVs or textures, as they are intended for glass with no textures. The package requires the Alembic Package to function and is compatible with Windows 64-bit, macOS X, and Linux 64-bit build targets.
Features:
β’ 60 FPS simulations
β’ Realistic shattering
Type of Emitters: CPU
Number of Unique Effects: 36
Number of Materials: 1
Number of Textures: 0
Number of Unique Meshes: 36





