Grid-Based Movement Controller for Dungeon Crawlers

The Grid-Based Movement Controller is a Unity package designed to simplify the development of grid-based dungeon crawler games. It features a responsive grid system, allowing for decoupling of tile mechanics from its model and separate level art style design. The package includes a sample level demonstrating various features such as stairs, ladders, tunnels, dynamic obstacles, and teleportation. This package provides a solid foundation for creating immersive and engaging dungeon crawler experiences.

The package includes the following features:

β€’ Stairs

β€’ Elevators and Moving platforms

β€’ Ladder

β€’ Tunnel (crouching mechanics)

β€’ Dynamic obstacle (door)

β€’ Hidden path

β€’ Teleportation

This is not an exhaustive list, as other level elements can also be implemented using the grid system.

Grid-Based Movement Controller for Dungeon Crawlers - Asset Store

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