This package provides a robust and customizable tags system for your Unity project. With DynamicTags, you can define gameplay tags using a hierarchical structure, utilizing path-like strings separated by '/'.
This system is designed to be easy to use and provides a range of features, including scoped tags assets and runtime APIs for tags management. The package also includes a tree-view asset editor, property drawer, and tags picker for convenient tag creation and editing.
Whether you're building a complex game world or need to organize your game's assets, DynamicTags is a powerful tool to help you achieve your goals.
Key features include:
- Hierarchical gameplay tags definitions
- Scoped tags assets
- Runtime APIs for tags management
- Tree-view asset editor
- Property drawer
- Tags picker
- All sources are written in C# and organized in a namespace





