Hierarchical Gameplay Tags System

This package provides a robust and customizable tags system for your Unity project. With DynamicTags, you can define gameplay tags using a hierarchical structure, utilizing path-like strings separated by '/'.

This system is designed to be easy to use and provides a range of features, including scoped tags assets and runtime APIs for tags management. The package also includes a tree-view asset editor, property drawer, and tags picker for convenient tag creation and editing.

Whether you're building a complex game world or need to organize your game's assets, DynamicTags is a powerful tool to help you achieve your goals.

Key features include:

  • Hierarchical gameplay tags definitions
  • Scoped tags assets
  • Runtime APIs for tags management
  • Tree-view asset editor
  • Property drawer
  • Tags picker
  • All sources are written in C# and organized in a namespace

Hierarchical Gameplay Tags System - Asset Store

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