Gameplay Tags is a powerful tool designed to simplify game logic by leveraging structured, hierarchical tags. This allows you to reduce dependencies in conditional logic from your scripts. You can easily categorize and manage gameplay elements such as progression, abilities, states, items, AI behaviors, and UI components using a simple ScriptableObjects-based workflow.
Hierarchical Tagging: Create nested tags that inherit behaviors and properties, enabling efficient filtering and logic checks.
Easy to Manage: Edit and expand tags effortlessly as ScriptableObjects, reducing dependencies.
Call events on Tag Changes: Subscribe to Tag states, and called events as Tags change.
Simplified Logic: Quickly determine behaviors and interactions with simple tag checks.
Gameplay Tags is suited to any game genre, helping you structure your project architecture and keep your code clean, scalable, and maintainable.
Full Source Code Included: Customize and extend to perfectly fit your project's needs. Cross-render pipeline support: Supports all Render Pipelines. Unity 6 Support




