The Projectile Motion Toolkit is a powerful solution for game developers and animators who need to implement projectile motion in their projects. It provides a range of features, including targeting algorithms, trajectory prediction, and aerodynamic movement simulation. With this toolkit, you can easily create realistic and engaging gameplay mechanics, such as ranged attacks, jump motion, and sports simulations.
The toolkit is designed to be easy to use and can be quickly integrated into existing projects. It supports Unity 6+ and works in both 3D and 2D environments. The toolkit includes a range of features, including:
- Targeting algorithms for gravity-affected rigidbodies
- Trajectory prediction algorithms
- Aerodynamic movement simulation
- Customizable callback for when the projectile hits the target
- Support for 3D and 2D environments
- Works on all build platforms
The toolkit also includes a range of bonuses, including an explosion system and a simple top-down character controller. The documentation is detailed and includes a range of inspirational demos to help you get started.
Key features include:
- Aerodynamic movement simulation
- Targeting algorithms
- Trajectory prediction
- Customizable callback for when the projectile hits the target
- Support for 3D and 2D environments
- Works on all build platforms
- Detailed documentation
- Inspirational demos
- Full source code
- Bonuses, including an explosion system and a simple top-down character controller
The toolkit includes the following features:
- Aerodynamic movement simulation: simulate wind, air drag, or achieve creative weapon behaviors
- Targeting algorithms: compute launch velocity, angle, and max range
- Trajectory prediction: predict position, whole trajectory points, flight time, and test if a given velocity can hit a target
- Trajectory Predictor: an easy-to-use component to predict and render the trajectory
- PEB Trajectory Predictor: a brand new predictor based on the physics engine, accurate and performance-friendly, supports bounces, drag, physics materials, etc.
- Customizable line style and two template styles provided: dash, slash
- Support for dynamic obstacles
- Works in both 3D and 2D environments
- Supports Unity 6+
- Works on all build platforms
- Full source code
- Detailed documentation
- Inspirational demos
- Bonuses, including an explosion system and a simple top-down character controller





