Wheel Collider for Entities - Pacejka Physics for ECS & DOTS

Wheel Collider for Entities (EWC) is a wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with a performant code that supports more than 1000+ wheel instances per scene or vehicle. This asset is designed for Unity developers who need a realistic and accurate wheel simulation for their games or simulations.

Features include:

  • Open-Source Code
  • Camber, Toe, and Caster support
  • Pacejka friction model
  • Unity Physics Materials interaction
  • Ultimate performance
  • Raycast physics
  • Realistic and accurate simulation
  • Straight forward API
  • Easy to set up
  • Highly customizable

This asset contains third-party components governed by the MIT License, including 3D models from Randomation Vehicle Physics.

Supported Platforms (for Build):

  • PC (Windows, Mac & Linux)
  • Mobile (Android & iOS)
  • Other platforms might work, but they haven't been tested yet.

Supported OS (for Editor):

  • Windows
  • MacOS
  • Linux

Important Note: This toolkit is still in beta. We plan to launch a full version soon.

Wheel Collider for Entities - Pacejka Physics for ECS & DOTS - Asset Store

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