Wheel Collider for Entities (EWC) is a wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with a performant code that supports more than 1000+ wheel instances per scene or vehicle. This asset is designed for Unity developers who need a realistic and accurate wheel simulation for their games or simulations.
Features include:
- Open-Source Code
- Camber, Toe, and Caster support
- Pacejka friction model
- Unity Physics Materials interaction
- Ultimate performance
- Raycast physics
- Realistic and accurate simulation
- Straight forward API
- Easy to set up
- Highly customizable
This asset contains third-party components governed by the MIT License, including 3D models from Randomation Vehicle Physics.
Supported Platforms (for Build):
- PC (Windows, Mac & Linux)
- Mobile (Android & iOS)
- Other platforms might work, but they haven't been tested yet.
Supported OS (for Editor):
- Windows
- MacOS
- Linux
Important Note: This toolkit is still in beta. We plan to launch a full version soon.
Wheel Collider for Entities - Pacejka Physics for ECS & DOTS - Asset Store





