Crest Water 4 BIRP (Ocean, Rivers & Lakes)

Crest is a trusted water solution for game developers, used in several successful games and simulators. It offers a powerful, flexible, and scalable system for creating realistic water simulations. With its state-of-the-art LOD system, innovative wave authoring, and simulated light transport, Crest provides a comprehensive water solution for Unity. The package includes several example scenes, detailed help boxes, and online documentation with embedded videos. Crest is compatible with Unity 6 and supports various rendering modes, including deferred, forward, perspective, orthographic, and stereo rendering. It also integrates with Gaia Pro VS and has a flexible time synchronization system for networking and cutscene timelines.

Crest is built to be powerful, flexible, and scalable, but may not be suitable for low-end mobile devices. It requires shader compilation target 4.5 or above and has limited support for rendering multiple cameras simultaneously. The Crest code contains MIT-licensed code, and copyright notices are specified in the included file ThirdPartyNotices.md.

Crest Water 4 BIRP (Ocean, Rivers & Lakes) - Asset Store

πŸ€– Chat with AI

AI is typing

Suggested Posts

Crest Water 4 HDRP (Ocean, Rivers & Lakes)

Crest Water 4 HDRP (Ocean, Rivers & Lakes) Thumbnail

Old Pier 3D Models for Rivers, Seas, and Lakes

Old Pier 3D Models for Rivers, Seas, and Lakes Thumbnail

Realistic Water Shader for HDRP 2.0

Realistic Water Shader for HDRP 2.0 Thumbnail

River Auto Material 3 (R.A.M 3)

River Auto Material 3 (R.A.M 3) Thumbnail

Realistic Ocean Rendering for Unity

Realistic Ocean Rendering for Unity Thumbnail

Immerse in the Forbidden Ocean

Immerse in the Forbidden Ocean Thumbnail