Efficient Object Pooling for Unity

The Pool Object Manager is a Unity package that allows you to create a set of initialized objects that can be reused instead of being created on demand. This approach improves performance when creating bulk instances, making it ideal for applications that require frequent object creation and destruction.

The package enables you to create a pool of objects that can be retrieved and reused, reducing the overhead of constant creation and deletion. This can lead to significant performance improvements, especially in scenarios where objects are frequently created and destroyed.

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