This package is designed to speed up development in FPS games by simplifying the process of creating dynamic crosshairs. It provides a scriptable solution that can be easily accessed and modified through any script. Key features include customizable size and color, smoothing time control, and access to current size, targeted object, and hit point location.
Beginner-friendly script, pre-defined methods for crosshair, fully configurable, basic first-person controller with Cinemachine, compatible with Unity's Input System, and documentation included.




