Input Rebinder is a Unity plugin that converts input system files into an in-game GUI for dynamic key rebinding. It requires the use of the Input System, making it suitable for PC and console games. The plugin includes source code, prefabs, editor-level UI, documentation, and a GitHub repository for issue reporting.
The plugin is built with C# scripts and assembly files, providing a seamless integration experience. It includes prefabs for easy setup and a comprehensive documentation website for reference. The GitHub repository allows users to report issues and contribute to the plugin's development.





