This package is designed to help you implement procedural walking animations in your game. It includes a range of customizable crab models, environments, and scripts to create realistic movements. The system is suitable for any type of game and uses the new Input System and Animation Rigging package. You can adjust the speed, rotation, and length/height of a step to create unique animations. The package also includes a variety of environments, such as a rotating sun, cloud dome, and ocean, to enhance the overall experience.
The asset includes:
β’ Procedural IK movement
β’ 2 environment models (GeneratedMesh and grass)
β’ 4 different crab models
β’ 7 Scripts
β’ 4 shaders (Clouds, Herb, Solar, Stars)





